segunda-feira, 15 de junho de 2009

Patch 3.2 preview

     O site World of Raids soltou um resumão do que está por vir. Segue!

General
  • The mount system will be changed to allow training of mount skills at lower levels. This applies to class-specific travel abilities as well. (fonte)
  • A new zeppelin between Orgrimmar and Thunder Bluff will be added. (fonte)
  • Portals to the Stair of Destiny in Hellfire Peninsula will be added to Orgrimmar and Stormwind City. (fonte)
  • Players will receive the flight path from the Stair of Destiny to Shattrath City automatically. (fonte)
  • More changes to the Argent Tournament will be made, and new rewards added. (fonte 1 | fonte 2)

Raids & Dungeons
  • A new instance, called Crusaders' Coliseum is added for 5, 10 and 25-player groups and raids. This is an instance similar to the Ring of Blood. (fonte)
  • Ironbound / Rusted Proto-Drakes will be removed from the Ulduar achievements. New rewards will be added with an Argent Coliseum achievement. (fonte 1 | fonte 2)

Player versus Player
  • Arena Season 7 will begin after the release of 3.2, with new rewards. (fonte)
  • Isle of Conquest, a new battleground similar to Alterac Valley and Arathi Basin, will be added. (fonte 1| fonte 2)

Professions

Jewelcrafting
  • Dragon's Eye gems will no longer be considered "Prismatic," and qualifying jewelcrafters who have cut Dragon's Eye gems will be compensated with Dalaran Jewelcrafter Tokens.

Class

Druid
  • New art for bear and cat forms will be added. (fonte)

Paladin
  • Changes will be made to improved Holy gameplay in terms of healing. (fonte)
  • Exorcism will be changed. (fonte)

Shaman
  • Base health will be increased to be similar to other classes. (fonte)

Não confirmado, mas bem provável...

General
  • Pets and resilience scaling. (fonte)
  • The ammo changes. (fonte1 | fonte2)
  • Looking For Group improvements. (fonte)

Player versus Player
  • The ability to level via battlegrounds. (fonte)

Professions

Engineering
  • Nitro Boots may be changed again (this time positively though). (fonte)
Fishing
  • Changes to fishing; an "overhaul" possible. (fonte)

Class

Druid

  • Balance DPS rotation improvements, including a possible Brain Freeze-like mechanic. (fonte)

Hunter
  • PvP improvements to increase their Arena representation. (fonte)

Paladin
  • Changes to make MP5 a more desirable stat for Paladins. (fonte)
  • A new cooldown for Protection Paladins and tanking. (fonte)
  • Retribution changes to remove frontloading reliance and smooth out DPS rotations. (fonte)

Shaman
  • A new totem placing system that allows 4 totems to be dropped at once. (fonte)
  • "Totem Stomping" macros will be disabled, forcing pet classes to target a totem to destroy it the same way other classes need to. (fontefonte)
  • Low-level Shaman will be able to trade in their totems for a single totem that can be equipped in the relic slot. (fonte)
  • The range of totems will be evaluated to ensure their usefulness on raid bosses. (fonte)
  • Buff totems replaced with normal spells. (fonte)
  • More totems merged together. (fonte)
  • Chain Heal improved. (fonte 1 | fonte 2)
  • PvP mobility addressed. (fonte)


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